Wednesday, October 5, 2011

Un-reality: Solid

At the end of yesterday we decided that by 2 or 3pm today we have to come up with something solid to work from. I'm quite impressed with our progress today to be honest. We did everything we needed to do today by around 11 or 12pm despite two members being away.

At first we were thinking that we would go on to further develop the Devil + Murderer idea. As we went along we realised that that particular idea just wasn't strong enough as there were still many empty areas that could further complicate the execution process while keeping the reality fun and believable. Also, it felt like it was far to similar to the book, killing people to get their scent. It's more copying the book rather than growing the idea around a central concept

So we took a step back, went back to the themes presented. The strongest ones are how scent is a powerful thing and the scent is the soul. Jason later combined the idea of scent being a powerful thing with a recurring object in nearly all of our ideas. This is using the mysterious journal as an invitation in to the game.

The idea is that the journal makes no sense until you find the smell, which gives you a lead to the next smell. This expanded and became a guide to create the ultimate scent left behind by Grenouille from the book/film. Since in the book/film Grenouille does have a consuming goal where he seeks out to create the ultimate scent. Multiple scents will be there at different stages in the game for choices and branching out to multiple possibilities and show the consequence of choice.

As for media we've got some ideas flying around. A definite one would of course be the mysterious journal and various scents. For digital we're thinking some short film clips about Grenouille mixed in with extracts from the film perhaps. Will need to think about copyright if we do that though since we don't want to violate copyright laws there. The videos should have a link that leads to the blog of an amateur historian interested in myths and legends who names Grenouille as a legendary perfumer and has various bits of information about him and how the book is about him and so on. Tomorrow, we need to have a clear idea of what we're doing in terms of media though. The journal is solid. We got the journals today. They're moleskine ones because Edrian wants to use them for himself after we're done for this project. I bought one for myself too for when I go to Hong Kong in the summer so that I can still draw.


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It's been a while since I've written about group performance. I think I should write one of these every few days so that we've got our group performance notes all documented ready for hand in.

As of now, group dynamics are smooth and works perfectly with my colour identification. Jason's orange is obviously showing as he gives sudden ideas that we like and agree with. Orange people are the creative spark, basically, they're highly likely to think up an amazing random idea that somehow works, or one that doesn't work but could work after a bit of tweaking. He's quite willing to work as well and is a positive person. I think later on in the process of making the game would be the time when his best qualities will fully emerge as oranges need to do things, especially concrete work like the actual object in the project, to gain the feeling of satisfaction in knowing that solid progress is made.

Tim's a blue, I'm a blue too. Blues are the organisers and problem-solvers. Tim does a great job pinpointing areas of confusion or areas that aren't quite right yet and asks very good questions which help the group develop ideas. It makes a good flow I think. I've been organising everything that goes on, on a day-to-day basis since the beginning of the project and deciding when something has to be finished. So far the time-management side of the group is fantastic. We're right on track. In the future of this project I believe Tim will spot potential errors in making things before we actually make the mistake. This would be handy to make the best use of time and optimise efficiency. I'll continue to plan out deadlines, monitor progress, continue with our group portfolio, which we already made a start to in addition to getting all our materials ready for hand-in, and do documentation.

Edrian and Michelle are yellows. Yellow ones are like the arms/hands of the group. They're quite supportive and they execute the plan. They're the doing people and help the plan/idea become real. They've both given great input on what they think of the ideas that we come up with and what I like about them is their willingness to work and flexibility in working. When we get around to making our media it would be their moment to shine.




Since we need to pay particular attention to group dynamics, I'll seize this opportunity to test my colours idea and see if it works. A major flaw with the colours idea though is that it completely ignores personality traits and only points out how people work in groups.

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