Wednesday, October 19, 2011

Un-reality: Run through


Run through day was today. It didn't go as well as intended because the digital parts were completely missed out so the setting of the game wasn't defined. What the digital parts did was set up the story so that it makes more sense and gives a clearer idea of what's happening.

A good thing is we could write a lot in the "potential next steps" on ways to improve the game. I think it would have worked better if we had more run throughs so that we could test out the game.

Below is our video, which was missed:



And here is the link to our blog as well.

No comments:

Post a Comment